In this tutorial, we’ll walk through creating a custom scripting language interpreter that renders widgets dynamically in a PyQt6-based application. This approach simulates a simple browser-like software where widgets (such as buttons, labels, and text inputs) are rendered based on commands from a text script.
The rationale behind this project stems from a common challenge faced when distributing software as executable (EXE) files: updating features. Typically, software developers require users or customers to download the latest EXE files to get access to new features or updates. This approach can be inconvenient and time-consuming for users, who are forced to repeatedly download and install new versions of the software.
To address this issue, our solution involves distributing a generic script interpreter instead of a static EXE file. With this setup, the core interpreter remains the same, while the functionality and features can be dynamically updated through script files. This allows for seamless updates, as users only need to download the updated script without modifying the base software. Furthermore, users are given the flexibility to customize the software to suit their specific needs by editing or adding to the script.
This method not only enhances the user experience by simplifying updates, but it also fosters a more adaptable and customizable software environment, empowering users to tailor the solution to their unique requirements.
We will explore how to:
- Create a PyQt6 application with a text editor and preview pane.
- Design a simple scripting language syntax.
- Interpret the script and render the widgets dynamically.
- This is the expected output:
The Custom Script Syntax
Our custom scripting language will be simple and focus on three types of widgets:
- Labels: Display a static text label.
- TextInput: Create a text input field.
- Button: Add a clickable button.
Additionally, we will support:
- Horizontal Layouts: Group widgets horizontally for better control over their layout.
Here is a basic example of the script syntax:
1 2 3 4 5 6 7 8 9 | Label Enter your name: TextInput Your name Button Submit Horizontal: Label Username: TextInput Enter your username Button Login End Horizontal |
The syntax is designed to be readable:
- Commands are prefixed with the widget type (e.g.,
Label
,TextInput
, orButton
). - The content for each widget (such as label text or input placeholder) follows the command.
- Horizontal layout starts with the
Horizontal:
command and ends withEnd Horizontal
.
PyQt6 Application Overview
The application consists of two main sections:
- Left Pane: A
QTextEdit
where users can input the script, and a button to execute the script. - Right Pane: A
QScrollArea
to display the rendered widgets based on the script.
Here’s how the application layout looks:
- The left pane allows you to write and edit your script.
- The right pane shows the dynamically generated interface as defined by the script.
The Code
Let's dive into the full code:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 | import sys from PyQt6.QtWidgets import ( QApplication, QMainWindow, QSplitter, QTextEdit, QPushButton, QVBoxLayout, QHBoxLayout, QWidget, QScrollArea, QLabel, QLineEdit, QSpacerItem, QSizePolicy ) from PyQt6.QtCore import Qt class ScriptInterpreter: def __init__(self, script, preview_container): self.script = script self.preview_container = preview_container def interpret(self): # Clear previous widgets layout = self.preview_container.layout() if layout: for i in reversed(range(layout.count())): widget_to_remove = layout.itemAt(i).widget() if widget_to_remove is not None: widget_to_remove.setParent(None) end_horizontal_found = True # Parse the script line by line lines = self.script.splitlines() for line in lines: line = line.strip() # Render Button if not inside a horizontal layout if line.startswith("Button") and end_horizontal_found == True: self._create_button(line) # Start horizontal layout elif line.startswith("Horizontal:"): horizontal_layout = QHBoxLayout() horizontal_layout.setSpacing(10) self._add_hbox_layout_to_container(horizontal_layout) end_horizontal_found = False # Render Button inside horizontal layout elif line.startswith("Button") and end_horizontal_found == False: self._create_button(line, horizontal_layout) # Render Label inside horizontal layout elif line.startswith("Label") and end_horizontal_found == False: self._create_label(line, horizontal_layout) # Render TextInput inside horizontal layout elif line.startswith("TextInput") and end_horizontal_found == False: self._create_text_input(line, horizontal_layout) # Render Label outside horizontal layout elif line.startswith("Label") and end_horizontal_found == True: self._create_label(line) # Render TextInput outside horizontal layout elif line.startswith("TextInput") and end_horizontal_found == True: self._create_text_input(line) # End horizontal layout elif line.startswith("End Horizontal"): end_horizontal_found = True # Add spacer to push everything to the top spacer = QSpacerItem(20, 40, QSizePolicy.Policy.Minimum, QSizePolicy.Policy.Expanding) layout.addItem(spacer) def _create_button(self, line, layout=None): _, label = line.split(maxsplit=1) button = QPushButton(label) button.setFixedHeight(40) # Set fixed height if layout: layout.addWidget(button) else: self.preview_container.layout().addWidget(button) def _create_label(self, line, layout=None): _, text = line.split(maxsplit=1) label = QLabel(text) label.setFixedHeight(40) # Set fixed height if layout: layout.addWidget(label) else: self.preview_container.layout().addWidget(label) def _create_text_input(self, line, layout=None): _, placeholder = line.split(maxsplit=1) text_input = QLineEdit() text_input.setPlaceholderText(placeholder) text_input.setFixedHeight(40) # Set fixed height if layout: layout.addWidget(text_input) else: self.preview_container.layout().addWidget(text_input) def _add_hbox_layout_to_container(self, layout): hbox_widget = QWidget() hbox_widget.setLayout(layout) self.preview_container.layout().addWidget(hbox_widget) class MainWindow(QMainWindow): def __init__(self): super().__init__() self.setWindowTitle("Custom Scripting Language Interpreter") self.setGeometry(100, 100, 800, 600) # Create a QSplitter to split left and right sections self.splitter = QSplitter(Qt.Orientation.Horizontal, self) # Left Pane: TextEdit for entering script and a button to test it self.left_widget = QWidget() self.left_layout = QVBoxLayout(self.left_widget) self.text_edit = QTextEdit() self.text_edit.setPlaceholderText("Enter your script here...") self.test_button = QPushButton("Test Script") self.test_button.clicked.connect(self.run_script) self.left_layout.addWidget(self.text_edit) self.left_layout.addWidget(self.test_button) # Right Pane: ScrollArea to preview the widgets from the script self.scroll_area = QScrollArea() self.scroll_area.setWidgetResizable(True) self.preview_container = QWidget() self.preview_container.setLayout(QVBoxLayout()) self.scroll_area.setWidget(self.preview_container) # Add left and right panes to the splitter self.splitter.addWidget(self.left_widget) self.splitter.addWidget(self.scroll_area) splitter_sizes = [int(0.30 * self.width()), int(0.70 * self.width())] self.splitter.setSizes(splitter_sizes) # Set splitter as the central widget of the main window self.setCentralWidget(self.splitter) def run_script(self): # Get the script from the text editor script = self.text_edit.toPlainText() print("Script to be interpreted:") print(script) # Interpret and render the widgets in the right pane interpreter = ScriptInterpreter(script, self.preview_container) interpreter.interpret() # Main application app = QApplication(sys.argv) main_window = MainWindow() main_window.show() # Run the PyQt6 event loop sys.exit(app.exec()) |
Script Syntax Breakdown
- Button: Adds a button to the window.
- Example:
Button Submit
- Example:
- Label: Adds a label with the specified text.
- Example:
Label Enter your name:
- Example:
- TextInput: Adds a text input field with a placeholder.
- Example:
TextInput Your name
- Example:
- Horizontal: Groups widgets in a horizontal layout, terminated by
End Horizontal
. - Example:
1 2 3 4 5 | Horizontal: Label Username: TextInput Enter your username Button Login End Horizontal |
Methodology
The overall methodology used in this program is based on dynamic user interface generation:
Script-Driven UI Creation: Users define the layout and content of the user interface through a custom script, which is then interpreted and translated into PyQt6 widgets. This separates the UI logic from the rendering logic.
Component-Based Approach: Each widget type (Button, Label, TextInput) is encapsulated in separate methods for modularity. This makes the code easy to extend—additional widgets or layouts can be added by simply adding new methods in the
ScriptInterpreter
class.Event-Driven Execution: The script is executed when the user presses the “Test Script” button. PyQt6's event loop then dynamically updates the preview pane.
Conclusion
This project demonstrates how to build a custom scripting language interpreter in PyQt6 to render widgets dynamically. By separating the script definition from the rendering logic, this approach allows users to easily define complex layouts with simple text-based commands.
No comments:
Post a Comment